Files
Sinmai-Assist/Cheat/UnlockMaster.cs
2025-10-13 18:18:32 +08:00

32 lines
1013 B
C#

using HarmonyLib;
using MAI2.Util;
using Manager;
using SinmaiAssist.Utils;
namespace SinmaiAssist.Cheat;
public class UnlockMaster
{
[HarmonyPostfix]
[HarmonyPatch(typeof(NotesListManager), "IsUnlockMaster")]
public static void IsUnlockMaster(ref bool __result, ref int id, ref int index)
{
if (__result == false && SinmaiAssist.MainConfig.Cheat.SaveUnlockMaster)
{
User.GetUserData(index).AddUnlockMusic(UserData.MusicUnlock.Master, id);
}
__result = true;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(NotesListManager), "IsUnlockReMaster")]
public static void IsUnlockReMaster(ref bool __result, ref int id, ref int index)
{
if (Singleton<UserDataManager>.Instance.GetUserData(index).IsEntry) return;
if (__result == false && SinmaiAssist.MainConfig.Cheat.SaveUnlockMaster)
{
User.GetUserData(index).AddUnlockMusic(UserData.MusicUnlock.ReMaster, id);
}
__result = true;
}
}