24 lines
675 B
C#
24 lines
675 B
C#
using System;
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using HarmonyLib;
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using MelonLoader;
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using UnityEngine;
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namespace SinmaiAssist.Common;
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public class DisableMask
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(Main.GameMain), "LateInitialize", new System.Type[] { typeof(MonoBehaviour), typeof(Transform), typeof(Transform) })]
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public static bool LateInitialize(MonoBehaviour gameMainObject, ref Transform left, ref Transform right)
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{
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try
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{
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GameObject.Find("Mask").SetActive(false);
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}
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catch (Exception e)
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{
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MelonLogger.Warning("Maybe the current Sinmai build does not have GameObject \"Mask\".");
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}
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return true;
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}
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} |